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Arcade

Desk Strikes

Ten-pin bowling on a school desk. Swipe up from the eraser to roll it along a long wooden ruler toward ten cheerful pencil stubs with little smiley faces, with a pencil cup and sticky notes doodled behind them. The direction of your swipe aims the eraser, a faster flick rolls it harder, and a bend in your swipe makes it curve. Pencils scatter, tumble into each other and drop off the end of the ruler, and a full 10-frame scoresheet keeps track of every strike and spare. From frame 4 a window draft nudges the eraser, and from frame 7 a friendly doodle bug wanders across the ruler.

  • Arcade
  • 10 frames per game
  • Phone, tablet and computer
  • Saves your best score and strike streak
Play Desk Strikes

How to play

  1. Swipe up from the eraser to bowl. Where you start the swipe sets the eraser's spot on the ruler, the direction of the swipe aims it, and a faster swipe rolls it harder.
  2. Bend your swipe partway through to curve the eraser. A faint dotted line shows your aim while you drag.
  3. Hit just beside the front pencil, in the pocket, for your best chance at a strike. Each frame gives you two rolls to knock down all ten.
  4. Scoring is real bowling scoring: a strike adds your next two rolls as a bonus and a spare adds your next one. Strikes and spares in frame 10 earn extra rolls, and a perfect game is 300.
  5. Frames 1 to 3 are calm. From frame 4 a window draft pushes the eraser sideways, so check the draft arrow, and from frame 7 a doodle bug scurries across the ruler. Bonk it and your eraser bounces off course, but the bug is fine.

Controls

  • Phone or tablet: put your finger on the eraser and swipe up toward the pencils. Tap during the replay to skip ahead.
  • Computer: click and drag upward from the eraser, then let go.
  • Keyboard: Left and Right move the eraser, Up or Space starts the aim sweep, press again to lock it, then Space sets the power on the meter.
  • The speaker button turns sound on or off.

Tips

  • Aim for the pocket, just beside the front pencil. A dead-center hit often leaves pencils standing on both sides.
  • A small curve into the pocket knocks more pencils than a perfectly straight roll.
  • In a draft, aim a little into the wind. More bars on the draft meter means a bigger push.
  • Watch the doodle bug before you swipe and roll when it has walked out of your path.

About Desk Strikes

Desk Strikes is a swipe-to-bowl game on a long wooden ruler laid across a school desk, drawn in pencil on sketchbook paper. You roll a round pink eraser at ten cheerful pencil-stub pins, and the pencils really knock into each other, so a good pocket hit sends them tumbling for a strike. Swipe direction, speed and curve all change the roll.

Each game is a full 10 frames with proper strikes, spares and frame 10 bonus rolls on a classic scoresheet. The game gets trickier as you go, with a window draft from frame 4 and a wandering doodle bug from frame 7. Your best game and your longest strike streak are saved on your device.

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